ah started dying they day they started the dynamic forced arena splits. when we could not fly together anymore on squad nights (Thursday was the only day that worked for most of us) we had 3 full wings within 6 weeks we had lost nearly 80% of our people.
Yeah that and they started making it exponentially harder to capture bases so that little squads that did this kind of thing basically lost interest. Everything fell like dominos after that.
The best years were around 2005 or so - there was every possible kind of gameplay and it had something for everyone. You could do whatever kind of gameplay you wanted basically.
Also, the problem didn't lie in the server not being able to handle it, but rather the code couldn't handle it. The code was designed to scale up rather than scale out. Well, I don't fucking know either way, but that's what I suspect.